Marina Rossi is a freelance producer, digital curator, and ethical designer.
Focus
Media literacy, ethical and universal design, cultural decolonisation, diversity and inclusion, social change, and sustainable innovation.
Bio
Marina Rossi (she/her) is a freelance producer, digital curator, and ethical designer. Co-founder and event director at Game Happens, a nonprofit organisation based in Genova (Italy) dedicated to exploring the social and cultural impact of games. She has been part of the game industry since 2009, working as a game designer, producer, and communication strategist. She advocates for diversity, inclusivity, and accessibility across fields. She’s currently collaborating with Dataninja, a company born from a data team, based in Italy and active in Europe since 2012, that offers data and media literacy training for different targets and data storytelling content
Consultant for MEET Digital Culture Center, a partner in the EPIC-WE project, a Horizon Europe-funded project that focuses on exploring and developing new models for cultural collaboration, empowered participation, cultural processes and design kits for games through and for culture, which can help establish culture hubs across Europe.
Producer at Santa Ragione, an Italian game design studio that created FOTONICA, MirrorMoon EP, Wheels of Aurelia, and Saturnalia. The studio’s unique, experimental approach to accessibility encourages exploration and personal interpretation to achieve depth. Santa Ragione aims to influence game design through new genres and continue the tradition of Italian design.
She also worked on Innovazione per lo Sviluppo, a strategic, multidisciplinary program promoted by Fondazione Cariplo and Fondazione Compagnia di San Paolo. The program fosters technological innovation for international cooperation and development, creating solutions to address pressing challenges faced by low-income countries.